Gen 1 (RBY — you'll also see it mistyped as RYB) plays by different rules, and our Gen 1 mode reproduces all of them. There is no Special Attack or Special Defense — one Special stat powers both offense and resistance — and no abilities, held items, or modern EV training.
Two quirks define RBY damage. First, the random roll spans 217–255 out of 255, so damage ranges are wider than later generations. Second, critical hit chance scales with base Speed: a fast Pokemon like Electrode crits nearly every turn, while slow walls almost never do — and in Gen 1 critical hits ignore stat boost stages entirely, which can make a boosted Pokemon hit weaker on a crit.
Switch the generation selector to RBY and the calculator automatically drops Tera Types, abilities, items, and modern weather, then applies authentic Gen 1 mechanics to every move it lists.